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						 Clinkz - The Bone Fletcher
   Strafe: Fire a large number of arrows in a short time period.(DoT)
   Searing Arrows: Increases the damage of the Hero's attack by adding fire.(Second DoT + Fire[not ignite])
   Wind Walk(Ability): Turn invisible for a period of time, increasing movement speed.(Partial Invis/+Speed for some secs)
   Death Pact(Passiv-Ultimate): Gain Health from killing targets(+HP on kill)
 
 
  Far Seer
   Far Sight(Ability1): Marks a target enemy hero.(by [Teacher]Creature)
   Chain Lightning: Casts bolt of damaging lightning to jump at each enemy in your near. Each jump deals less damage.(Damage within area of attacker)
   Feral Spirit(Ability): Transforms yourself into a Spirit Wolf(Longjump for a few seconds)
   Earthquake(Ultimate): Makes the ground tremble and break, cause 50 damage and slows units down within area of effect(AoE Damage)
 
  Darchrow - The Enigma (beware: very powerfull one)
   Malefice: Focuses Darchow's hatred on a target, causing it to take damage over time and may become repeatedly stunned.(Damage/probably stun DoT)
   Demonic Conversion(Ability1): Spawns a Eidolon/Creep that fight on your side, they will remain till the round ends or they get killed.(Similar to Ward)
   Midnight Pulse(Ability): Steeps an area in dark magic, causing all opponents who dare enter to take damage.(Huge ward at aim loc for a few seconds)
   Black Hole(Ultimate): Summons the powers from the darkest abyss, creating a vortex that sucks all nearby enemies closer, dealing damage(Blackhole lol..) 
					
						
  
						
					
						 _________________ made in USSR
					
						
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